
Encounter battle track.
Simple and straightforward, it even has a bit of an Earthbound feel, but unfortunately the strings still take the lead.
The tune is somewhat innocent, stupid in a slightly cute way.
A peace-flow tactic improved from rock-paper-scissors, really outrageously childish.
Regarding this combat mechanism, what I want to clarify is that this combat mechanism is not my original creation, but rather that of my high school classmate. Under the pressure of study, we created this very interesting game, whose core is only the most basic rock-paper-scissors. On top of that, we added patches such as skills and characters, making this system neither too big nor too small, just right for light combat. You can play this game face to face, but I won’t tell you exactly how it operates.
In the game, the hand you use for judgment (its model) will be seen by NPCs/other players, and here a mechanism similar to reaction and hand habits is introduced, making it possible to predict in advance.

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